View Full Version : Bren
Viper
4th March 2007, 01:35 PM
First hello, looks like a cool mod going on can't wait to play it.
Anyway I've read somewhere on the forum here that the Enfield (rifle class) will have top range and accuracy, which is completely true because a Lee Enfield .303 has a killing range of 3 miles. This sounds great however the Bren gun is probably the best LMG of ww2, it was so accurate many LM Gunners used worn out barrels instead of new ones so the shots would be sprayed so the Bren should be pinpoint accurate. Also the Bren's recoil; the Bren gun pulls you forward when you fire, I've fire a Bren gun (blanks) and it really does! I hope this happens in the mod! :P Finally the sten gun was considered a very bad SMG, many soldiers disliked it intently! The Brits did use Thompsons as well but I can see why you use the Sten. I am really looking forward to this because I've wanted to play as the Brits for ages and use the Bren.
Also will Bren be able to use whilst standing and running and still be 'fairly' accurate unlike the MGs in Dod because Brens where shot whilst running and standing not only when they were set up. Anyway this may sound like a moan but its not, I really can't wait! Its going to be great!
Ginger Lord
4th March 2007, 02:54 PM
I can't comment on Bren's firing forward as I've only fired a converted single shot one prone, but didn't feel like it was pulling me forward.
The Bren will be useable whilst not deployed, how much I can't say until we get some serious playtesting done and values worked out.
fess
4th March 2007, 06:20 PM
I never realized the Bren was considered such a good weapon, I thought like the Sten it was a bit of a cheap knock off ;)
Ginger Lord
4th March 2007, 06:37 PM
I never realized the Bren was considered such a good weapon, I thought like the Sten it was a bit of a cheap knock off ;)
:icon_rawr:
Get out!
The Bren was probably one of the few weapons that was too accurate for its job.
Jed
4th March 2007, 07:43 PM
Well speaking with experience as a section Bren gunner I can confirm that the Bren does wander forwards slightly but it doesn't "pull" you forward. The walking is down to the low rate of fire and the movement of the internals,
Where do you people get these "facts"?! - I mean seriously, how does a 10.5kg weapon drag a person weighing 115kg over the ground with just the inertial energy of its bolt?...
Sam
4th March 2007, 07:45 PM
Magic?
zone trooper
5th March 2007, 06:01 PM
Well its actually the power of the mind my friend. ;)
Viper
5th March 2007, 07:12 PM
Well i may be exaggerating but it doesn't have the 'normal' recoil, and it is and awesome weapon! The only problem was it was too accurate for its job!
Hugo.B
5th March 2007, 07:45 PM
The Brits did use Thompsons as well...From the army weapon museum: (http://www.army.mod.uk/sasc/wpn_collection/)
Staying with sub-machine guns sees what is believed to be the first Thompson gun, purchased from the USA for £45, up-front, in gold (as our currency was virtually worthless in 1940...). This Thompson gun was used by the small arms school to evaluate the training programme for the remaining 299,999 that had been ordered. Alas, of those 299,999 some 200,000 still lay at the bottom of the Atlantic.Somebody ought to try and fish the others up... it'd be interesting.
Just something of interest I spotted a few months ago on the army site.
H.B.
Jed
5th March 2007, 07:50 PM
Well i may be exaggerating but it doesn't have the 'normal' recoil, and it is and awesome weapon! The only problem was it was too accurate for its job!
How can a gun be "too accurate"? I can't honestly think of a soldier with a weapon who wouldn't want it to shoot where he was aiming.
Blue
22nd March 2007, 05:09 AM
You can't suppress a large enough area because your spread is too small? I don't know. I guess if bullets are hitting everywhere and everything, the enemy will be more inclined to hide.
Faceman
22nd March 2007, 05:49 AM
The gun can be moved around to do so if the idea did arise. I wouldn't want my weapon to do that by default. Unlike how most video games like to think that is how weapons work/fire normally.
Hugo.B
23rd March 2007, 07:13 PM
If there was a lop-sided motor in mice for vibration, games wouldn't have to do any gun jitter at all, it being taken care of by the vibration.
H.B.
Faceman
24th March 2007, 01:33 AM
That would be cool but probably cause alot of hand pain.
Sam
24th March 2007, 12:08 PM
Yeah, i always wanted to make a mouse with electro magnets in it on a metal mouse pad so you could simulate the weight of the gun by how much energy you would have going through the magnets
Hugo.B
24th March 2007, 05:17 PM
Hand Pain? What about all those console gamers?:biggrin:
H.B.
spine
24th March 2007, 06:41 PM
You should have an entire guncollection of life like sized guns all connected to the pc, so you would just have to pick up the right one and aim at the screen.
(on second thought, might be a problem with moving, would need some sort of
walking rolling surface to, nah better scrap this idea...) ;)
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