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View Full Version : What content is left to replace?


Forbin
27th July 2006, 08:13 PM
From reading the site, it seems you guys are just hung up on replacing borrowed content from other mods/developers. Not everybody here is a modeler, but maybe we could help track down quality fan-made models (and possibly sounds) that allready exist and contact the authors to see if they'd like to contribute to the project.

Ginger Lord
27th July 2006, 09:16 PM
We've got all the weapon models we need, its just getting them animated and skinned thats taking forever.

Forbin
30th July 2006, 12:20 AM
Animating and skinning, universal talents! I hope Jed's not too busy.

Ginger Lord
30th July 2006, 12:22 AM
I hope Jed's not too busy.

Understatement of the century.

zone trooper
6th March 2007, 10:18 PM
I wish i could help but i have no idea how to animate or skin.

Jed
6th March 2007, 10:24 PM
Animating and skinning, universal talents! I hope Jed's not too busy.

:icon_o0: http://img442.imageshack.us/img442/6770/5cskins5cdefault5cimagedz0.gif Understatment of the fscking century.

zone trooper
8th March 2007, 08:24 PM
I reckon there are lots of work to do but how long have you guys been working on the mod?

Ginger Lord
8th March 2007, 08:34 PM
Well we officially announced the mod in April last year, so just under a year. Although Jed and I tinkered before that it was nothing to serious and is equalled out by the slow times since then.

zone trooper
10th March 2007, 09:19 PM
Well we officially announced the mod in April last year, so just under a year. Although Jed and I tinkered before that it was nothing to serious and is equalled out by the slow times since then.

Damn i thought you guys have been working on it for longer. It feel like its been ages.

Forbin
19th April 2007, 12:48 AM
What an old thread. Seriously though Jed, if you're still looking for coders, I might be able to help you out.

I'm just coming off a WoW addiction and I'm looking for a game I can balance with a proper work schedule.

spine
19th April 2007, 05:05 PM
I think we are still looking, so this would be up to Jed and GL, thanks for offering Forbin :D

Ginger Lord
19th April 2007, 08:27 PM
Yeah, very hard to find. Especially coders familiar with Source mods which would be very highly preferred.

Forbin
22nd April 2007, 02:36 AM
Yeah, very hard to find. Especially coders familiar with Source mods which would be very highly preferred.I've played around with the SDK a bit, both HL and HL2 engines, never really had a team that was strong enough on the modeling end to make any of those side projects last long though. I tried to make a space flight sim using Jedi Knight 2's engine once that almost worked.

The main question would be if I have the time, we're pushing hard for a release at work right now so I'm pulling a lot of overtime. I may be able to pull in a friend or two from University. Shoot me an MSN if you think we could help move this thing along.

Talbot
22nd April 2007, 06:07 PM
Is this mod still on the green light?

Ginger Lord
22nd April 2007, 06:23 PM
Things are simmering, need some extra hands to turn up the heat.

zone trooper
27th April 2007, 06:08 PM
Things are simmering, need some extra hands to turn up the heat.

Do you need any mappers ? i would help with mapping, i'm gonna get my first CSS map under my belt before i try anything else. I'm also planning on making 2 maps for the INS mod when its finally released. Hope things are going well on the mod.