View Full Version : Source Mapping Thread
zone trooper
4th February 2008, 12:18 AM
I thought I might as well start a new thread for people who are making maps for any other source games like CSS, DoDS, Half Life 2 etc. I just released fy_source_funmapV1 for CSS and the link is provided below:
http://www.fpsbanana.com/maps/45456
I'm also working on another map called de_outskirts and the screenshots are below. From the 23rd of Jan 2008 I think and it does need more work though so here is the screenshots:
http://img184.imageshack.us/img184/8546/outskirtsscreenieonejanby4.th.jpg (http://img184.imageshack.us/my.php?image=outskirtsscreenieonejanby4.jpg)
http://img169.imageshack.us/img169/6604/screenietwo21stjankl3.th.jpg (http://img169.imageshack.us/my.php?image=screenietwo21stjankl3.jpg)
http://img524.imageshack.us/img524/6472/screeniethree21stjanhx3.th.jpg (http://img524.imageshack.us/my.php?image=screeniethree21stjanhx3.jpg)
fess
4th February 2008, 01:52 PM
Bit early to pass judgement on your map... so keep up the work and post back when more's done ;)
zone trooper
4th February 2008, 05:05 PM
Bit early to pass judgement on your map... so keep up the work and post back when more's done ;)
Yeh its a WIP mapping thread and you can also post complete maps, I welcome feedback as you can only get better at mapping from critisim and feedback and your own judgement. Anyways, post more pictures guys =D
porc-épic
9th February 2008, 09:44 PM
Needs less concrete :)
zone trooper
9th February 2008, 10:59 PM
The map keeps on improving btw, stills needs alot more work but I'm happy its starting to look and feel better and playing with the bots is now alot funner than it was when taking them screenshots some time back.
zone trooper
14th February 2008, 07:18 PM
I've got some updated screenshots btw so here they are, sorry for bumping the topic. A few screenies for de_outskirts and a inHammer shot of de_district_six which is just a project I started a while back, stopped working on it and now I work on it a little bit.
http://img246.imageshack.us/img246/7612/feb10th2008pw1.th.jpg (http://img246.imageshack.us/my.php?image=feb10th2008pw1.jpg)
http://img408.imageshack.us/img408/6481/feb10thscreenie22008wa7.th.jpg (http://img408.imageshack.us/my.php?image=feb10thscreenie22008wa7.jpg)
http://img337.imageshack.us/img337/8497/feb10th2008screenie3fm1.th.jpg (http://img337.imageshack.us/my.php?image=feb10th2008screenie3fm1.jpg)
http://img528.imageshack.us/img528/6195/feb10thscreenie42008ca1.th.jpg (http://img528.imageshack.us/my.php?image=feb10thscreenie42008ca1.jpg)
http://img228.imageshack.us/img228/1159/10thfeboverviewac1.th.jpg (http://img228.imageshack.us/my.php?image=10thfeboverviewac1.jpg)
All of them taken on the 10th of Feb 2008. Heres the one inHammer shot of de_district_six. Nothing much really.
http://img352.imageshack.us/img352/6568/hammershotasof10thfebtj4.th.jpg (http://img352.imageshack.us/my.php?image=hammershotasof10thfebtj4.jpg)
porc-épic
29th February 2008, 06:15 PM
Make it more detailed, it needs more buildings and interesting bits in it. (sewers perhaps?)
Make the walls brick as well.
zone trooper
29th March 2008, 10:45 PM
The models of the police cars is from another person, can't remember the name though but I got them off FPS Banana. I got bored yesteday and was seeing if I could make Lockout (Halo 2 map) for CSS just for fun.
porc-épic
2nd April 2008, 10:09 PM
Can you link me to some good mapping tutorials?
zone trooper
3rd April 2008, 06:23 PM
Can you link me to some good mapping tutorials?
Yeh heres a list of sites I use to help me with mapping:
Tutorials Sites:
http://developer.valvesoftware.com/wiki/Main_Page
http://www.editlife.net/
http://www.mappersnation.com/
http://www.interlopers.net/
Defendant
4th April 2008, 06:09 PM
This is a good link to all sorts of HL2 related mapping information.
http://www.dod-federation.com/tut_search.php
porc-épic
2nd June 2008, 05:32 PM
A map I'm making for Sourceforts, it looks a bit simple but most Sf maps are. This is the first map I've finished (I started my H&j map before this but I'm redoing it).
looking towards the left road from red spawn
http://img125.imageshack.us/img125/3299/betterdockhp41yf0000ku3.jpg
Looking down the right road
http://img229.imageshack.us/img229/6962/betterdockhp41yf0001rn4.jpg
looking down the centre road towards the other spawn
http://img233.imageshack.us/img233/8480/betterdockhp41yf0002oa8.jpg
On top of one of the building looking down the middle road
http://img209.imageshack.us/img209/9468/betterdockhp41yf0003tb2.jpg
The wooden boards are there to make it hard for people to rocket jump onto the enemy's buildings (althogh it's still possible).
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