New Year news - for real this time!

O.K. I admit the last news post was a joke, but it was true! I was in the middle of writing the up-date when I was invited down the pub and I thought it might give me some inspiration. :D Well at least you can’t say we’ve got our priorities wrong.

So lets got on with it…

Weapon System

I finalised the weapon code for rifles and machine guns over Xmas which now means they function as per our original design plan. Most of the effort was put into making the code as simple and portable as possible and from that we have two “foundation” weapon classes that all our other weapons are based on. This means we can add new rifle and machine gun weapons into our framework very rapidly with the bulk of the work being the modelling and animating.

Read the rest of this entry »

New Year news.

I was supposed to sit and write a news update but I got bored and went to the pub instead… :S